feat(mac,ios,playback,store): initial macos implementation
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#if os(macOS)
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import CoreAudio
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import Foundation
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public enum OutputDeviceError: Error {
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case noDevice, unsupportedRate, writeFailed, timedOut
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}
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public enum OutputDevice {
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private static let pollStep: Duration = .milliseconds(20)
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private static let pollLimit = 50
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private static let settle: Duration = .milliseconds(100)
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public static func current() -> OutputDeviceInfo? {
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guard let id = defaultDevice() else { return nil }
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return OutputDeviceInfo(
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id: id,
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name: read(kAudioObjectPropertyName, from: id, as: CFString.self).map { $0 as String } ?? "",
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nominalRate: read(kAudioDevicePropertyNominalSampleRate, from: id, as: Float64.self) ?? 0,
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availableRates: availableRates(of: id)
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)
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}
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public static func setNominalRate(_ rate: Double) async throws {
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guard let device = current() else { throw OutputDeviceError.noDevice }
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guard device.nominalRate != rate else { return }
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guard device.availableRates.contains(rate) else { throw OutputDeviceError.unsupportedRate }
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var address = address(kAudioDevicePropertyNominalSampleRate)
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var value = rate
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let size = UInt32(MemoryLayout<Float64>.size)
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guard AudioObjectSetPropertyData(device.id, &address, 0, nil, size, &value) == noErr else {
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throw OutputDeviceError.writeFailed
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}
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for _ in 0 ..< pollLimit {
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if read(kAudioDevicePropertyNominalSampleRate, from: device.id, as: Float64.self) == rate {
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try await Task.sleep(for: settle)
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return
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}
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try await Task.sleep(for: pollStep)
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}
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throw OutputDeviceError.timedOut
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}
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public static func changes() -> AsyncStream<OutputDeviceInfo?> {
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AsyncStream { continuation in
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continuation.yield(current())
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let listener = Listener { continuation.yield(current()) }
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continuation.onTermination = { _ in listener.stop() }
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}
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}
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fileprivate static func defaultDevice() -> AudioDeviceID? {
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let system = AudioObjectID(kAudioObjectSystemObject)
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let id = read(kAudioHardwarePropertyDefaultOutputDevice, from: system, as: AudioDeviceID.self)
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return id.flatMap { $0 == kAudioObjectUnknown ? nil : $0 }
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}
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fileprivate static func address(_ selector: AudioObjectPropertySelector) -> AudioObjectPropertyAddress {
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AudioObjectPropertyAddress(
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mSelector: selector,
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mScope: kAudioObjectPropertyScopeGlobal,
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mElement: kAudioObjectPropertyElementMain
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)
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}
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private static func read<T>(_ selector: AudioObjectPropertySelector, from object: AudioObjectID, as _: T.Type) -> T? {
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var address = address(selector)
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var size = UInt32(MemoryLayout<T>.size)
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let buffer = UnsafeMutablePointer<T>.allocate(capacity: 1)
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defer { buffer.deallocate() }
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guard AudioObjectGetPropertyData(object, &address, 0, nil, &size, buffer) == noErr else { return nil }
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return buffer.move()
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}
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private static func availableRates(of device: AudioDeviceID) -> [Double] {
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var address = address(kAudioDevicePropertyAvailableNominalSampleRates)
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var size: UInt32 = 0
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guard AudioObjectGetPropertyDataSize(device, &address, 0, nil, &size) == noErr else { return [] }
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let count = Int(size) / MemoryLayout<AudioValueRange>.stride
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var ranges = [AudioValueRange](repeating: AudioValueRange(), count: count)
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guard AudioObjectGetPropertyData(device, &address, 0, nil, &size, &ranges) == noErr else { return [] }
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return Array(Set(ranges.flatMap { [$0.mMinimum, $0.mMaximum] })).sorted()
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}
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}
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private final class Listener: @unchecked Sendable {
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private let queue = DispatchQueue(label: "Amphlify.OutputDevice")
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private let system = AudioObjectID(kAudioObjectSystemObject)
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private var device: AudioDeviceID = kAudioObjectUnknown
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private var systemAddress = OutputDevice.address(kAudioHardwarePropertyDefaultOutputDevice)
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private var rateAddress = OutputDevice.address(kAudioDevicePropertyNominalSampleRate)
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private var onSystemChange: AudioObjectPropertyListenerBlock = { _, _ in }
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private var onRateChange: AudioObjectPropertyListenerBlock = { _, _ in }
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init(onChange: @escaping @Sendable () -> Void) {
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onRateChange = { _, _ in onChange() }
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onSystemChange = { [weak self] _, _ in
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self?.follow()
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onChange()
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}
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queue.sync {
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AudioObjectAddPropertyListenerBlock(system, &systemAddress, queue, onSystemChange)
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follow()
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}
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}
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func stop() {
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queue.sync {
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AudioObjectRemovePropertyListenerBlock(system, &systemAddress, queue, onSystemChange)
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unfollow()
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}
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}
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private func follow() {
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unfollow()
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device = OutputDevice.defaultDevice() ?? kAudioObjectUnknown
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guard device != kAudioObjectUnknown else { return }
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AudioObjectAddPropertyListenerBlock(device, &rateAddress, queue, onRateChange)
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}
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private func unfollow() {
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guard device != kAudioObjectUnknown else { return }
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AudioObjectRemovePropertyListenerBlock(device, &rateAddress, queue, onRateChange)
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device = kAudioObjectUnknown
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}
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}
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#endif
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