from mcpi.minecraft import Minecraft mc = Minecraft.create() import time pos = mc.player.getTilePos() floorX = pos.x - 2 floorY = pos.y - 1 floorZ = pos.z - 2 width = 5 length = 5 block = 41 mc.setBlocks(floorX, floorY, floorZ, floorX + width, floorY, floorZ + length, block) while floorX <= pos.x <= floorX + width and floorZ <= pos.z <= floorZ + length: if block == 41: block = 57 else: block = 41 mc.setBlocks(floorX, floorY, floorZ, floorX + width, floorY, floorZ + length, block) pos = mc.player.getTilePos() time.sleep(0.5)